The Future of Medical Device Marketing – 3D Oral Saliva Collector

Introduction:

The 3D Oral Saliva Collector Project is an innovative project showcasing immersive technologies’ potential to revolutionize the medical and marketing industry. The project was developed to showcase a medical device designed to correct the wrongly arranged teeth orientation and calculate the amount of saliva secreted by an individual.

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Tech Stack

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Challenges and Requirements:

The primary challenge was to develop an Oculus Quest 2 application that was easy to use and self-explanatory, allowing potential customers to understand the device’s needs and effectiveness. Another challenge was to develop an Android application that could track an image with a QR code and exhibit the 3D model device on the mobile application screen.

The project involved developing an Oculus Quest 2 application and an Android application to demonstrate the working of an Oral 3D saliva collector. The Oculus Quest 2 application was developed with minimal UI to demonstrate the device’s working. In contrast, the Android application allowed users to scan a QR code and visualize the device on their mobile screen. In addition, advanced technologies like Unity 3D, Visual Studio Community 2022, Vuforia, Maya, Blender, and Side Quest created an immersive experience for the end users.

Solutions:

To meet the client’s requirements, the team developed a VR application on Oculus Quest 2 with 3D models and animations explaining the device’s working. An android application was developed using Vuforia, which could track an image with a QR code and exhibit the 3D model device on the mobile application screen.

Results:

The project was successful, with the Oculus Quest 2 and Android applications receiving positive feedback from the client and users. The VR application was easy to use and self-explanatory, making it easy for potential customers to understand the device’s needs and effectiveness. The marketing application was also well-received, and users found it easy to visualize the device’s features and functionality. The project increased interest in the device, with potential customers requesting further information about its working and how it can benefit them.

Conclusion:

In conclusion, the 3D Oral Saliva Collector Project showcased the potential of immersive technologies in revolutionizing the medical and marketing industry. With the use of advanced technologies, the team created a seamless and immersive experience for the end-users, making it easy for them to understand the device’s needs and effectiveness. The project was a success, with the client reporting increased interest in the device, proving the effectiveness of the project.
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